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Building a Virtual Music Production Internship with Twine: A Design Reflection
Introduction For this project, I designed and developed a virtual internship simulator for secondary school students interested in music technology and production. The internship was built using Twine and structured around four progressive modules: Beat Detective Chord Hunter Producer Challenge Mastering Engineer The goal was to create an interactive learning experience that would allow students to think and act like music producers while developing listening, analysis, and p
Charles Cauduro
Mar 124 min read


Literature Review on Electronic Music Education
Kuhn & Hein Kuhn and Hein emphasize the significance of integrating technology into music education. Their research highlights how electronic music tools can enhance creativity and engagement among students. They argue that by incorporating electronic music production into curricula, educators can foster a deeper understanding of music theory and composition. This approach not only caters to diverse learning styles but also prepares students for contemporary musical practice
Charles Cauduro
Mar 123 min read


Playable virtual music game!
Here it is, the final playable game: https://drive.google.com/file/d/1BPj_5qnRkKvt5I-D9gR-jsmVk3NA6i2y/view?usp=sharing The final version demonstrates how digital technologies such as Twine can be used to create engaging and authentic learning experiences that encourage students to think and act like members of a professional community. As a prototype developed for this assessment, the game represents both the practical application of the design principles explored throughout
Charles Cauduro
Mar 122 min read
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